the cheat sheets for the call of duty...
Result |
Cheat Code |
| Invincibility | god |
| Full health | give health |
| Get all items | give all |
| Extra ammunition | give ammo |
| Ignored by enemy | notarget |
| No clipping mode | noclip |
| Fly mode | ufo |
| Toggle debug mode | debug [0-1] |
| Toggle developer mode | developer [0-1] |
| Teleport to a specific map node | jumptonode |
| Play indicated map | map [map name] |
| Spawn indicated item | give [item name] |
| List all cvars | cvarlist |
| Dump all cvars to console | cvardump |
| Reset all cvars | cvar_restart |
| List all console commands | cmdlist |
| List all shaders of current map | shaderlist |
| List all images of current map | imagelist |
| List all sounds currently used | snd_list |
| List all entities currently used | entitylist |
| List all currently bound keys | bindlist |
| View graphics information | gfxinfo |
| Commit suicide | kill |
| Save game | savegame |
| Load saved game | loadgame |
| Reset variable to default value | reset [variable name] |
| Play a cinematic file | cinematic |
| Set crosshair transparency; default is 1.0 | cg_crosshairAlpha [number] |
| Set gravity value; default is 800 | g_gravity [number] |
| Set HUD transparency; default is 1.0 | cg_hudAlpha [number] |
| Set seconds that dead bodies remain on-screen | ai_corpsecount [number] |
| Set shellshock duration | cg_shellshock [number] |
| Set skill level | g_gameSkill [number] |
| Set weapon knockback power; default is 1000 | g_knockback [number] |
| Set game speed; 0.5 is half speed, 1 is default | timescale [number] |
| Show miss distance when hitting NPCs | cg_showMiss [0-1] |
| Spawn indicated model | testmodel [model name] |
| Free movement while paused | cl_paused 2 |
| Return to normal paused screen | cl_paused 0 |
| Toggle AI | g_ai [0 or 1] |
| Toggle bullet debug mode | g_debugBullets [0 or 1] |
| Toggle bullet marks | cg_marks [0 or 1] |
| Toggle console debugging. | con_debug [0 or 1] |
| Toggle crosshair | cg_drawCrosshair [0 or 1] |
| Toggle ejecting shells | cg_brass [0 or 1] |
| Toggle entity bounding boxes | g_drawEntBBoxes v |
| Toggle fog | r_fog [0 or 1] |
| Toggle framerate displae | cg_drawFPS [0 or 1] |
| Toggle FX | fx_draw [0 or 1] |
| Toggle FX debugging. | fx_debug [0 or 1] |
| Toggle FX freezing | fx_freeze [0 or 1] |
| Toggle fx. If set to 0, fx will be disabled | fx_enable [0 or 1] |
| Toggle game timer | cg_drawTimer [0 or 1] |
| Toggle hit debug mode | g_debugShowHit [0 or 1] |
| Toggle HUD | cg_drawStatus [0 or 1] |
| Toggle HUD and crosshair | cg_draw2D [0 or 1] |
| Toggle letterbox format | cg_letterbox [0 or 1] |
| Toggle NPC health display | g_debugDamage [0 or 1] |
| Toggle objects and backgrounds | r_drawWorld [0 or 1] |
| Toggle objects and NPCs | r_drawEntities [0 or 1] |
| Toggle player and AI movement debug mode | g_debugMove [0 or 1] |
| Toggle player and AI movement debugging | cl_debugMove [0 or 1] |
| Toggle rendring | cg_noRender [0 or 1] |
| Toggle shadows. | cg_shadows [0 or 1] |
| Toggle spawning | g_spawnai [0 or 1] |
| Toggle subtitles | cg_subtitles [0 or 1] |
| Toggle third person view | cg_thirdPerson [0 or 1] |
| Toggle vehicle debug mode | g_vehicleDebug [0 or 1] |
| Toggle wireframe mode | r_showtris [0 or 1] |
| Unknown | testgun |
| Unknown | debug_tankall [0 or 1] |
| Unknown | chain [0 or 1] |
| Unknown | ai_nocriticalsections [0 or 1] |
| Unknown | cg_skybox [0 or 1] |
| Unknown | cg_stats [0 or 1] |
| Unknown | cg_noPredict [0 or 1] |
| Unknown | cg_selectPlayer |
| Unknown | cg_tracerChance |
| Unknown | cg_ignore [0 or 1] |
| Unknown | cl_run [0 or 1] |
| Unknown | cl_running [0 or 1] |
| Unknown | dmflags [0 or 1] |
| Unknown | g_changelevel_time |
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